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Verified vacancy

Lead Software Engineer (Gameplay)

Playrix · Remote · Remote signal

Published Verified

Job description

People management: responsible for development, hiring/firing, team evaluation Development of processes within teams (both at the team level and at the project level), including the implementation and scaling of AI practices Producing: solving complex technical problems on projects, developing solution architecture and ensuring rapid implementation Supervising the stability and quality of game software Carrying out code review and design review Programming and refactoring of game logic At least 3 years of experience in developing commercial projects in C++ and/or Unity Experience in developing projects released in production At least one year of experience managing a team of programmers (3+ people) An understanding of AI infrastructure and modern tools, and the ability to integrate them into the development process

Department
С++ Development
Role group
Backend
Countries
Ukraine, Cyprus, Serbia, Armenia, Georgia, Remote